INTERMEDIATE • Pointer Scanning
Resolving Pointers
This lesson covers resolving pointers in the context of Pointer Scanning. Topics include: x64dbg: bp, step, run, Wireshark filter / packet capture, Pointer scan / Pointer map. Educational use only.
Code Example
// Packet interception (conceptual)
// Proxy between client and server
// Modify outgoing/incoming packets
// Replay, drop, or alter game stateCommands & References
- x64dbg: bp, step, run
- Wireshark filter / packet capture
- Pointer scan / Pointer map
Lab Steps
- Set up your environment: x64dbg: bp, step, run
- Locate the target process or game and attach your tool.
- Apply the technique and verify the result.
- Document your findings and any variations.
- Consider detection risks and mitigation.
Exercises
- Try the same technique on a different value type or game.
- Explore what happens when the game updates.
- Consider how anti-cheat might detect this.
- Design a minimal, undetectable implementation.